--- uai: "1.0" type: domain-memory status: active project: iarpg.com updated_utc: "2026-07-19T05:00:00Z" domain: ai-sources --- # Synthetic Sources and Mission Validation Synthetic characters are disclosed sources. Generated language is not authoritative game truth. ## Authority separation - The authoritative server owns locations, identities, inventories, rewards, access, evidence, contract state, and mission outcomes. - A generation system can propose dialogue, uncertainty, personality, recollection, or a source claim. - Structured validation must check any generated claim against the current world state before it can affect a mission. - Unreliable synthetic reporting is a designed source-quality problem, not a hidden technical failure. ## Player verification loop - Review source reliability and prior reporting. - Compare coordinates, entities, timing, relationships, and claimed events against authoritative records. - Seek independent corroboration. - Record contradictions and alternative explanations. - Make acceptance, delay, rejection, or limited-collection decisions with explicit reason codes. - Fail forward: an unreliable task may still reveal a source condition, new lead, anomaly, or operational risk without silently granting nonexistent rewards. ## Deep links - Player trust and reputation networks: https://iarpg.com/docs/report/hallucinated-ai-quest-design-in-vr-mmorpgs#player-trust-deception-and-reputation-networks - Sanity-check and skill-based detection mechanics: https://iarpg.com/docs/report/hallucinated-ai-quest-design-in-vr-mmorpgs#sanity-check-mechanics-and-skill-based-detection - Economic and engagement impact: https://iarpg.com/docs/report/hallucinated-ai-quest-design-in-vr-mmorpgs#economic-and-engagement-impacts - Mitigation guidelines: https://iarpg.com/docs/report/hallucinated-ai-quest-design-in-vr-mmorpgs#mitigation-strategies-and-design-guidelines - NPC behavior, memory, and reputation: https://iarpg.com/docs/report/designing-engaging-fair-npcs-for-an-international-espionage-mmo#behavior-systems-dialogue-memory-reputation-adaptive-tactics